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Forum in Aggro • View topic - Beat Hazard
Page 1 of 1

Beat Hazard

PostPosted: Tue Mar 06, 2012 3:26 am
by RollCasket
This game has been around for a bit on a few different platforms, but just thought I'd share that it's free on iPhone/iPad atm and works surprisingly well on it.

If you don't know of it, it's a twinstick shooter like Geometry Wars that uses your music library for not only the songs, but enemy spawns/spawn rate, weapon strength, speed of enemies, basically everything having to do with the gameplay. One of the power ups is volume up even, so it's very centered on music.

It's also on 360, I think PS3, and on Steam which is the better option of the three with a free demo you can try it out with.

Oh, as a general warning, it can get VERY flashy if you're prone to seisures =P

Re: Beat Hazard

PostPosted: Tue Mar 06, 2012 6:33 pm
by ThePaul
Downloaded it this morning when I read this. Thank you, it is much fun.

Re: Beat Hazard

PostPosted: Wed Mar 07, 2012 11:31 pm
by Bear
Thanks for reminding me about this Roll! I saw some stuff on it before but it dropped off my radar.

Re: Beat Hazard

PostPosted: Thu Mar 08, 2012 12:23 am
by RollCasket
You're both welcome, to be honest I had forgotten about it also until appshopper notified me that it was free on iPhone and then I ended up playing it...about half a shift at work so like 4 hours =P

Of course I have sense went in and added a bunch more songs into my phone =P

I have to admit that sometimes for reasons I can't grasp the virtual left movement stick goes wonky on me but other than those few times I'm surprised how well it plays on the phone. If you're playing it through steam with a 360 or PS3 controller that'd obviously work best, I wouldn't recommend it any other way lol.

Re: Beat Hazard

PostPosted: Thu Mar 08, 2012 8:00 am
by ThePaul
I'm only playing with one stick on my phone. I have enough loss of situational awareness with only one thumb blocking the screen. Two would not be cool.