Video Game Comic and Blog
Video Game Comic and Blog


"A video game comic and blog that would have been awesome and relevant 10 years ago. Maybe." -Famous Website

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BEAR

Midnight Madness

june 24, 2011

Keeping true to my bear heritage, when I sleep I do it right. If it were possible to win at sleeping, I might just be a top contender. At very least I have racked up some pretty impressive achievements! Some of my all time most notables are as follows:

1) Break Out The Jumper Cables! When I was a young kid, we had a sleep over at one of my friend's houses where we stayed up playing one of The Adventures of Lolo games. I was really interested, but for some reason I really could not stay up and ended up passing out. I slept through most of the fun stuff and found out later that my friends had literally tried beating me awake. I thought they were lying but the bruises proved otherwise.

2) Captain Oblivious! One of my college buddies was having a snowboarding bachelor party up at Heavenly Ski Resort at Lake Tahoe. After enjoying some of the nightlife, we settled in to get a nice early start since the powder was fresh. There were about 6 of us crammed in one hotel room and I ended up taking the floor. When I woke up, I was refreshed and ready to hit the slopes, so in my good cheer I mentioned how well I slept. The 4 friends who I kept up all night with my snoring didn't find it very amusing. The 5th was smart and slept in the tub in the bathroom with the door closed to get away from my nighttime sonata.

3) Throw Away The Key! In college I was working full time and taking on a full course load of between 19 and 21 units. It was brutally exhausting and as such I was living on energy drinks and any source of caffeine I could get. The average amount of sleep I got was about 4 hours daily, sometimes more on Sundays depending on homework load. Well, being the deep sleeper that I am, I required a rather loud alarm to wake me up. Usually it did the trick but one night I actually slept through it! Luckily I didn't skip a beat that day because the neighbors who did wake up from my alarm were kind enough to call the cops to see if I was dead. Luckily I wasn't and the police officer kindly asked me to turn off the alarm which was still blaring as I answered the door at 4am.

So I hope you all enjoyed my little trip down memory lane. Oh, I should probably have talked about the comic or games or something. Eh...well...this will have to do. Firelands is dropping soon and I need to hit 85 on my goblin so I can raid! Take care everyone and enjoy the weekend!

Midnight Madness

june 24, 2011

PIE

Shake Shake

june 22, 2011

For this week's bonus stage, we present to you all a fan art on the game Mischief Makers for the Nintendo 64. I admit that though the N64 console system had some great games, I was never really a big fan of how limited the library felt nor did I care much for a lot of the games that came out for it. Mischief Makers is definitely a brilliant gem for the system that I couldn't help being blown away by; it's one of my favorite games of all time! If you have a N64, Mischief Makers is a must-have, especially since it's an amazing Treasure release that isn't available on any other console. I suppose one could play the game using an emulator and ROM for their computer, but it's such a shame because in doing so you can't use the N64 controller "C" buttons which are remarkably useful.

For those unfamiliar with the game, Mischief Makers is about an "Intergalactic Cybot" named Marina and her creator Professor Theo who find themselves on an alien planet. A group of the planet's inhabitants are mysteriously bent on kidnapping the professor so it's up to you as Marina Liteyears to save him! The only weapon Marina sports is her enormous strength, her rocket pack that barely propels her, and her ability to grab, shake, and throw things. Shaking objects will sometimes cause an object you grab to change function like a hand gun being able to shoot spread shots in sacrifice of a ranged single line or to make missiles grow in size and strength. Shaking enemies can also gain you some health or "currency". The creators took the simple game play concept and applied it to numerous fun, interesting, and impressive situations! It's always an awesome feeling being able to catch and throw back a HUGE LASER BEAM being shot at Marina! XD

I think one of the most attractive aspects about the game is its light-hearted wackiness; it's something I kinda miss about a lot of recent Treasure games. Before 1999, many of Treasure's games had character designs and illustrations done by an artist known as Han. Though Han was not involved in ALL of their games, I felt that his style contributed a lot to their games having a very laid back and fun atmosphere. I wonder where he is and what he does now...

PS- Sorry about the picture's background looking very "bleh". @_@ I didn't have the time or want to spend the time adding all the small details. >.<;;

BEAR

Forthcoming

june 22, 2011

So last week we kinda went all out between an extended bonus stage and an extended comic. You may not notice the subtle difference since it can't quite compare to the Burger Time comic size, but lately we have been liberally using a 5 row format for LiA proper and as of last week we had a bonus stage that was the size of three rows. I was hoping to get some more comic bonus stages in as well as some shirt designs this week, but we sort of glossed over the fact that Pie has to go up North to see her family; mostly to see her grandparents off before they move back to Taiwan.

This is a pretty good thing though because it gives me a bit more time to research how we are going to setup shop and how we are going to fulfill orders. I have a good sense of the direction we will be taking and I've been getting rather excited about the idea of producing things. The most important thing to us is that we want to make stuff that we think you all would enjoy; something fun and funny and comfortable and (hopefully) cherished. I remember ordering a Kimiko blanket from MegaTokyo and being so impressed with how fuzzy and awesome it was that I ended up buying the Miho one as well. That's what I want for our stuff; to not just be cool but of high quality as well. For the record, my MT blankets are my adult "blankies", and I often wrap myself up in one with Pie on cold nights into a nice little love burrito. XD

For those who love a good rhyming comic, look forward to Friday as we have another one skittering your way!

Shake Shake

june 22, 2011